To make your Necromancer character a force in Diablo 4, you need to be aware of Legendary Aspects. They are special powers that you can imprint on your weapons and equipment, enhancing their capabilities.
This article contains a comprehensive list of Necromancer legendary Aspects in Diablo 4 and detailed instructions on how to find them.
To immerse yourself in the complex world of Diablo 4, you must explore dungeons to extract Legendary Aspects. Each time you complete a dungeon and receive a reward, you’ll get a Legendary Aspect for your collection.
These Aspects will then be stored in the Codex of Power. This is a magical inventory that contains all your hard-earned Legendary Aspects.
The Occultist is a unique feature in the game that will be a key part of your Legendary Aspects adventure. You can imprint the Legendary Aspects on your gear to give them their unique powers. Once the imprinting is complete, the Aspects will begin to have an impact on your gameplay.
Aspect Name | Location | Bonus |
---|---|---|
Accelerating Aspect | Extraction | Critical Strikes with core skills increases your attack speed by (15-25%)% for 5 seconds. |
Disobedience | Halls of the Damned, Kehjistan | When you deal any type of damage, you gain (0.25-0.50), xincreased Armor. This can stack up to (25-50%)%. |
Aspect of Inner Calm | Raethwind Wilds, Scosglen | You can increase your damage by 5-10% for every second you remain still, upto 30% |
Aspect of Might | Dark Ravine in Dry Steppes | Basic Skills provide 20% Damage Reduction for 2-6 seconds. |
Aspects of Retribution | Abandoned Mineworks In Kehjistan | When you hit distant enemies, they have a 8% Chance to be stunned for 2 seconds. You deal (20-40%)% more damage to stunned enemies. |
Aspect of Shared Unhappiness | Oblivion in Hawezar | Lucky Hit: If you hit an enemy that is Crowd Controlled, there’s a chance that the Crowd Control effect will spread to another enemy. |
Aspect of the Crowded sage | Extraction | You can heal (X) life per second for each enemy in close proximity, up to a maximum of Life per second |
The Deflecting Barrier | Lost Keep in Hawezar | When you have a barrier active, you have a chance of (7-13%)% to ignore direct damage from distant enemies. |
Aspect of the Expectant | Underroot in Scosglen | The damage of your Core Skill will increase by (5-10)% to 30% when you attack an enemy with a Basic Skill. |
Aspect of the Protector | Lost Archives in Fractured Peaks | You will receive a 10 second Barrier when you damage an Elite enemy. This effect is only available once every 30 second. |
The Umbral | Champion’s Demise on Dry Steppes | When you crowd control an enemy, restore (1-4) resources of your Primary Resource. |
Conceited Aspect | Extraction | Increase your damage by 15-25% while you have the Barrier active. |
Edgemaster’s Aspect | Oldstones in Scosglen | When you have a full Primary Resource, your skills will deal an increased amount of damage (10-20%) based on the Primary Resource available. |
Eluding Aspect | Caldera Gate in Fractured Peaks | You are Unstoppable if you become injured while under the control of a crowd for 4 seconds. This effect has a 40-20 second cooldown. |
Exploiter’s Aspect | Extraction | You have a 20% increase in Crowd Control Duration. You deal (20-50%) damage to enemies while they are Unstoppable. |
Ghostwalker Aspect | Broken Bulwark in Scosglen | During Unstoppable, and for the next 4 seconds, you will have a 10-25% increase in your Movement Speed. You can also move through enemies with ease. |
Needleflare Aspect | Yshari Sanctum is Kehjistan | Thorns damage has a chance of dealing damage to all enemies in your vicinity (20-40%). |
Protecting Aspect | Extraction | A magical bubble will appear around you for 3-5 seconds if you are hit while not healthy. While standing inside the bubble, players are immune. This can only happen once every 90 second. |
Rapid Aspect | Buried Halls on Dry Steppes | Basic Skills gain 15-30% Attack Speed |
Smiting Aspect | Extraction | You have a (10-20%) higher Critical Strike Chance when attacking injured enemies. You gain (20- 40%) more Crowd Control Duration when you are healthy. |
Wind Striker Aspect | Shivta Ruins, Kehjistan | Critical Strikes grants (8-16%)% movement speed for 1 second up to 6 seconds. |
Starlight Aspect | Extraction | For every 25% of your life that you heal, you can gain 10-20% of your Primary Resource. |
Aspect of Bursting Bones | Path of the Blind on Dry Steppes | When a segment is destroyed or expires, it deals (X%) damage to the area around it. |
Aspect of Decay | Extraction | The Shadowblight Key Passive increases the next Shadowblight damage by 20-40% within xx seconds, and this can stack up to five times. |
Empowering Reaper: Aspect | Scosglen Flooded Depths | Critical Strikes from Sever can have a (10-20%)% chance of spawning a pool under the target which deals bonus damage (20-60%)%. This effect can only occur once every three seconds. |
Explosive Mist | Extraction | Blood Mist causes Corpse Explosions on nearby Corpses. When Blood Mist explodes a corpse, the Cooldown of Blood Mist is reduced by (0.2 to 0.5) seconds. |
Aspect of Exposed Fetus | Extraction | Lucky Hit: A Vulnerable Enemy can be hit with your Bone Skills and generate Essence up to 10% of the time. |
Aspect of the Frenzied Dead | Extraction | For 3 seconds, Summoning minions that damage an enemy will gain (10-14%)% Attack Speed, up to (30-42)% |
Aspect of Grasping Venous | Corrupted Grotto in Kehjistan | You will gain a 10-20% increase in your Critical Strike Chance when you cast Corpse Tenderlis. You deal (30-60%)% bonus Critical Damage to enemies who are damaged by Corpsetendrils. |
Hardened Bones | Extraction | If you have 7 or More Minions, they will receive a (10-20%)% increase in Damage Reduction. |
Aspect of Hungry blood | Extraction | If a Blood Lance hits a lanced enemy, it has a (10-20%)% chance of firing a Blood Lance on a nearby enemy. |
Aspect of Plunging Darkness | Rimescar Cavern, Fractured Peaks | Bone Prison creates a pool that deals bonus damage (50-100%) over 6 seconds. |
Aspect of Potent blood | Betrayer’s Row on Dry Steppes | Blood Orbs, when at full life, grant (10-20 Essence) |
Rathma Chosen: Aspect | Extraction | When your Blood Skills Overpower, you gain (20-50%)% Attack Speed for four seconds. |
Aspects of Reanimation | Aldurwood in Scosglen | After 10 seconds, your Skeletons will suffer increased damage of up to (20-30%)%. |
Aspect of Serration | Extraction | The Ossified Essence Passive increases the Critical Strike damage of your Bone Skills up to (30-40%)% by 1% for each Essence. |
Shielding Storm | Extraction | For 10 seconds, you will receive a Barrier equal (2-5)% your Base Life each time Bone Storm damages an opponent. |
Aspect of Swelling Curse | Hive in Scosglen | Bone Spirit increases damage based on the distance traveled up to (15-25%)% |
Aspect of Torment | Black Asylum at Fractured Peaks | For 4 seconds, Critical Strikes with the Bone Skills increases your Essence regeneration by (20-30%)%. |
Aspect of Ultimate Shadow | Extraction | Blood Wave and Bone Storm are Darkness Skills that deal Shadow Damage and have additional effects. Enemies who are damaged by Blood Wave take (X%) Shadow damage over two seconds. Blood Wave desecrates any ground it crosses, dealing (X% Shadow damage) over 4 seconds. |
Aspect of Untimely Demise | Extraction | You will receive a bonus of 0.5 Overpower damage for each percent of your Maximum life that you heal beyond 100%. This bonus can range from (20-60%)%. |
Aspect of the Damned | Uldur’s cave in Kehjistan | You deal Shadow Damage (30-40%)%(X) more to enemies affected by Decrepify AND Iron Maiden. |
Embalmer’s Aspect | Extraction | Blood Orbs can be spawned by consuming a corpse. |
Aspect of the Void | Extraction | When spawned by Blight, the defiled area pulls in enemies from around the affected area. |
Blighted Aspect | Akkhan’s Grasp at Hawezar | After the Shadowblight Key Passive has caused enemies to be damaged 10 times, you deal an additional (50-120%) damage for 6 second. |
Blood Getter’s Aspect | Extraction | The maximum number of Skeletal warriors you can have has been increased by 2. |
Blood Seeker’s aspect | Mercy’s Reach on Fractured Peaks | Blood Lance deals 15-25% more damage per lanced enemy to its primary target |
Blood-Soaked Aspect | Extraction | Blood Mist leaves behind a trail lasting 4 seconds that deals (X%) Shadow Damage per second to enemies standing in it. While Blood Mist is active, your Movement Speed will not be reduced. |
Blood-bathed Aspect | Hoarfrost Death in Fractured Peaks | Blood Surge’s nova echoes again after a short delay, dealing (70-60%) less damage. |
Cadaverous Aspect | Extraction | Consuming a corpse increases your next Core Skill’s damage by (5-10%) up to (25-50%) |
Coldbringer’s Aspect | Extraction | Your Cold Skeletal Mage casts a blizzard every 10 seconds that deals (X ) Cold Damage and continuously chills enemies for 8% per second over 6 seconds. |
Fastblood Aspect | Iron Hold in Hawezar | Blood Orbs can reduce your Ultimate Cooldown time by (0.5-1 seconds). |
Flesh-Rending Aspect | Nostrava Deepwood and Fractured Peaks | After Decompose creates a Corpse gain (10-20%) Essence. |
Hulking Aspect | Sepulcher of Forsworn in Kehjistan | Your Golem can reduce its active Cooldown time by 2 seconds with a (1-4%) chance. It also has a (0.5-2%) possibility to spawn a corpse when it damages an opponent using its normal attack. |
Osseous Gale Aspect | Extraction | Bone Storm can increase its duration up to (X seconds) by consuming up to 8 corpses. |
Requiem Aspect | Vault of the Forsaken, Scosglen | You gain (3-5) maximum Essence per active Minion. |
Rotting Aspect | Extraction | Decompose is able to chain up to two additional targets. When Decompose creates a corpse, there is a 30-60% chance that it will also create a corpse under all targets afflicted. |
Sacrificial Aspect | Hawezar, the Ruins of Eridu | Your Sacrifice bonus is increased by (15-25%) |
Splintering Aspect | Guulrahn Slums on Dry Steppes | The primary attack of Bone Spear causes enemies to be hit beyond the first Vulnerable enemy for (1.5-2.5) seconds. Bone Shards in Bone Spear can deal 50-100% bonus damage and pierce Vulnerable enemies. |
Tidal Aspect | Extraction | Blood Wave fires 2 additional waves, each of which deals (50-60%)% less damage than its predecessor. |
Torturous Aspect | Kehjistan: Deserted Underpass | Iron Maiden has a chance of stunning enemies for 1 second if they deal direct damage. |
Unyielding commander’s Aspect | Faceless Shrine at Hawezar | When Army of the Dead active, your minions will gain an attack speed of 70-100% and receive 90% less damage. |
Viscous Aspect | Extraction | The maximum number of Skeletal Mages you can have has been increased by 2. |
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