Legendary Aspects in Diablo 4 are essential to know if you want to make your Barbarian a formidable force. They are special powers that you can imprint on your weapons and equipment, enhancing their capabilities.
This article contains a comprehensive list of Barbarian Legendary Aspects in Diablo 4 and detailed instructions on how to find them.
To immerse yourself in the complex world of Diablo 4, you must explore dungeons to extract Legendary Aspects. Each time you complete a dungeon and receive a reward, you’ll get a Legendary Aspect for your collection.
These Aspects will then be stored in the Codex of Power. This is a magical inventory that contains all your hard-earned Legendary Aspects.
The Occultist is a unique feature in the game that will be a key part of your Legendary Aspects adventure. You can imprint the Legendary Aspects on your gear to give them their unique powers. Once the imprinting is complete, the Aspects will begin to have an impact on your gameplay.
Aspect Name | Location | Bonus |
---|---|---|
Accelerating Aspect | Extraction | Critical Strikes with core skills increases your attack speed by (15-25%)% for 5 seconds. |
Disobedience | Halls of the Damned, Kehjistan | When you deal any type of damage, you gain (0.25-0.50), xincreased Armor. This can stack up to (25-50%)%. |
Aspect of Inner Calm | Raethwind Wilds, Scosglen | You can increase your damage by 5-10% for every second you remain still, upto 30% |
Aspect of Might | Dark Ravine in Dry Steppes | Basic Skills provide 20% Damage Reduction for 2-6 seconds. |
Aspects of Retribution | Abandoned Mineworks In Kehjistan | When you hit distant enemies, they have a 8% Chance to be stunned for 2 seconds. You deal (20-40%)% more damage to stunned enemies. |
Shared Misery | Oblivion in Hawezar | Lucky Hit: If you hit an enemy that is Crowd Controlled, there’s a chance that the Crowd Control effect will spread to another enemy. |
Aspect of the Crowded sage | Extraction | You can heal (X) life per second for each enemy in close proximity, up to a maximum of Life per second |
The Deflecting Barrier | Lost Keep in Hawezar | When you have a barrier active, there’s a chance that direct damage from distant enemies will be ignored by 7-13%. |
Aspect of the Expectant | Underroot in Scosglen | The damage of your Core Skill will increase by (5-10)% to 30% when you attack an enemy with a Basic Skill. |
Aspect of the Protector | Lost Archives in Fractured Peaks | You will receive a 10 second Barrier when you damage an Elite enemy. This effect is only available once every 30 second. |
The Umbral | Champion’s Demise on Dry Steppes | When you crowd control an enemy, restore (1-4) resources of your Primary Resource. |
Conceited Aspect | Extraction | Increase your damage by 15-25% while you have the Barrier active. |
Edgemaster’s Aspect | Oldstones in Scosglen | When you have a full Primary Resource, your skills will deal an increased amount of damage (10-20%) based on the Primary Resource available. |
Eluding Aspect | Caldera Gate in Fractured Peaks | You are Unstoppable if you become injured while under the control of a crowd for 4 seconds. This effect has a 40-20 second cooldown. |
Exploiter’s Aspect | Extraction | You have a 20% increase in Crowd Control Duration. You deal (20-50%) damage to enemies while they are Unstoppable. |
Ghostwalker Aspect | Broken Bulwark in Scosglen | During Unstoppable, and for the next 4 seconds, you will have a 10-25% increase in your Movement Speed. You can also move through enemies with ease. |
Needleflare Aspect | Yshari Sanctum is Kehjistan | Thorns damage has a chance of dealing damage to all enemies in your vicinity (20-40%). |
Protecting Aspect | Extraction | A magical bubble will appear around you if you are hit while not healthy. This will last for 3-5 seconds. While standing inside the bubble, players are immune. This can only happen once every 90 second. |
Rapid Aspect | Buried Halls on Dry Steppes | Basic Skills gain 15-30% Attack Speed |
Smiting Aspect | Extraction | You have a (10-20%) higher Critical Strike Chance when attacking injured enemies. You gain (20- 40%) more Crowd Control Duration when you are healthy. |
Wind Striker Aspect | Shivta Ruins, Kehjistan | Critical Strikes grants (8-16%)% movement speed for 1 second up to 6 seconds. |
Starlight Aspect | Extraction | For every 25% of your life that you heal, you can gain 10-20% of your Primary Resource. |
Ancestral Echoes: Aspect | Ancient Reservoir in Hawezar | Lucky Hit: While Call of the Ancients appears on your Action Bar damaging enemies with Leap or Upheaval has a chance of (40-50%)% to summon an Ancient for the same Skill. |
Aspect of Ancestral Force | Sunken Ruins at Scosglen | Hammer of the Ancients deals (32-50%)% of its damage as it quakes. |
Aspects of Anemia | Kor Dragan Barracks at Fractured Peaks | Lucky Hit: Direct Damage against Bleeding Enemies has a (20-30%)% chance of Stunning them for 2 Seconds. |
Aspect of Berserk fury | Extraction | While Berserking, you gain between 3-6 Fury per second. |
Berserk Ripping: Aspect | Mournfield on Dry Steppes | When you deal direct damage in Berserking mode, add (20-30%) of the base damage as additional Bleeding over 5 seconds. |
Bul-Kathos: Aspect | Light’s Refuge at Hawezar | Earthquakes are created by leaping. They deal (X) physical damage over a period of 4 seconds. You gain 5% more Damage Reduction while standing in Earthquakes |
Aspect of Burning Rage | Extraction | When Berserking, you deal (X%) Fire Damage per second to enemies around you. |
Aspect of Echoing Fury | Sirocco Caverns, Kehjistan | When active, your Shout skills generate Fury (2-4) per second. |
Aspect of Encroaching Wrath | Extraction | After spending 100 Fury your next Weapon Mastery Skill will deal (82-100%)% more damage. |
Aspect of Giant Strides | Extraction | Reduces the Cooldown for Leap (3-5) seconds for each enemy hit up to 9 seconds. |
Aspect of Grasping Whirlwind | Extraction | Whirlwind is a powerful enemy that pulls you to them. |
Aspect of Limitless Rage | Extraction | Each point of Fury generated while at Maximum Fury increases your next Core Skill’s damage by (1-2%)%, up to (15-30%)% |
Aspect of Numbing Fury | Heathen’s Keep at Hawezar | Each Fury point generated at Maximum Fury grants (X). |
Aspect of Perpetual Stomping | Charnel House on Dry Steppes | Leap’s cooldown is reset when you kick or ground Stomp an enemy. |
Aspect of Tempering blows | Defiled Catacomb on Fractured Peaks | After Swapping weapons 6 times, gain (X) Fortify. |
Aspect of Unrelenting fury | Hallowed Ossuary with Fractured Peaks | The Fury cost of a Core Skill is refunded by 10-20% when an enemy is killed with it. Can only occur once per Skill. |
Aspect of the Dire Whirlwind | Garan Hold in Scosglen | Whirlwind’s Critical Strike Chance increases by (3-8)% per second it is channeled up to (9-24%)% |
Iron Warrior: Aspect | Carrion Fields on Dry Steppes | Iron Skin grants Unstoppable and (10-20%)% Damage Reduction. |
The Prickling Aspect | Extraction | When you damage an enemy using a Core Skill, there is a chance that (X%)% of the time you will receive (X) Thorns. |
Aspect of the Relentless Armsmaster | Calibel’s Mine, Scosglen | Walking Arsenal Key Passive increases Fury Generation by 20-36 percent when all damage bonuses are active. |
Battle-Mad Aspect | Extraction | Gain Berserking for (X) seconds after swapping weapons (X) times. |
Bear Clan Berserker’s Aspect | Extraction | When you kill an enemy while Berserking, there is a 40% chance that your Brawling Skills will be reduced by 16-32 % for 2 seconds. |
Bold Chieftain Aspect | Extraction | When you use a Shout Skill its Cooldown will be reduced by 1 -1.9 seconds per enemy in your vicinity, up to 6 seconds. |
Brawler’s aspect | Haunted Refuge at Hawezar | If you kill an enemy within 2 seconds after they have been damaged by Kick or Charge, the enemy will explode and deal (X) damage to enemies around them. |
Death Wish Aspect | Penitent Cairns at Scosglen | Gain (X ) Thorns when Berserking. |
Devilish Aspect | Extraction | After generating 100 Fury, your next Core Skill will create a Dust Devil which deals (X%) damage to enemies behind target. |
Dust Devil’s Aspect | Extraction | Dust Devils are left behind by Whirlwind, which deal (X) damage to enemies in the vicinity. |
Earthquake Aspect | Extraction | Ground Stomp causes an Earthquake that damages enemies for (X%) Physical Damage over 4 second. You deal 5-15% more damage when standing in Earthquakes. |
Earthstriker Aspect | Maugan’s works in Hawezar | After swapping weapons ten times, your next attack will be Overpower and deal increased Overpower damage (30-50%). |
Iron Blood Aspect | Kehjistan: Forgotten Ruins | Get a (2-4%) Damage reduction for each nearby bleeding enemy, up to (10-20%) maximum. |
Luckbringer Aspect | Extraction | Increase your Lucky Hit Chance (12-20%) when all damage bonuses from Walking Arsenal Key Passive is active. |
Relentless Berserker Aspect | Hakan’s Refuge, Kehjistan | Lucky Hit: If you damage an enemy using a Core Skill, there is a chance that the duration of Berserking will be extended by up to (22-40%) seconds. Double the duration if you used a Critical Strike. |
Skullbreaker Aspect | Extraction | A Bleeding enemy will receive Physical damage equal to (22-40%) their total Bleeding. |
Slaking Aspect | Maulwood in Fractured Peaks | Lucky Hit: You can gain up to 30-50% Fury if Rend deals direct Damage to at least one Bleeding Enemy. |
Steadfast Berserker’s Aspect | Extraction | Lucky Hit: You can gain up to 35% Fortify (X) whenever you deal direct damages while Berserking. |
Veteran Brawlers Aspect | Asylum for Heretics in Kehjistan | Your next Charge or Leap will deal (15-20%)% more damage up to (225-30%)% each time you use a Core Skill to deal direct damage to an opponent. |
Weapon Master’s Aspect | Extraction | Your Weapon Mastery Skill has an additional charge. Lucky Hit: When you damage an enemy using a Weapons Mastery Skill, there is a chance that they will be stunned for 2 seconds. |
Windlasher Aspect | Extraction | Double Swing can be cast twice in 1.5 seconds to create a Dust Devil which deals (X%) damage to enemies behind your target. |
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